Game Design Expo - January 19th and 20th, 2013

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ray

Interactive Narrative Design in Mass Effect 2

Armando Troisi / BioWare

tylersigman

Game Mechanic Throwdown — A Nitty Gritty Primer

Tyler Sigman / Big Sandwich Games

chriswhiteside

The Modern Role of a Game Designer

Chris Whiteside / Propaganda Games

willho

Anonymity to Superstardom: Making User-Generated Content Fast and Fun

William Ho / United Front Games

matt

Crafting the Perfect Challenge

Matt Maclean / Obsidian Entertainment

josh_bridge

Sequeling Dead Rising 2

Josh Bridge & Jason Leigh / Blue Castle Games