Game Design Expo - January 19th and 20th, 2013
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2013
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Interactive Narrative Design in Mass Effect 2
Armando Troisi / BioWare
Game Mechanic Throwdown — A Nitty Gritty Primer
Tyler Sigman / Big Sandwich Games
The Modern Role of a Game Designer
Chris Whiteside / Propaganda Games
Anonymity to Superstardom: Making User-Generated Content Fast and Fun
William Ho / United Front Games
Crafting the Perfect Challenge
Matt Maclean / Obsidian Entertainment
Sequeling Dead Rising 2
Josh Bridge & Jason Leigh / Blue Castle Games